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Wizards RPG Team: Strixhaven (Hardcover, 2021, Wizards of the Coast) 4 stars

Review of 'Strixhaven' on 'Goodreads'

4 stars

Why I Picked It Up ##

I'm running a campaign for my friends!

It's D&D Hogwarts!

## What I Liked About It ##

It introduced a bunch of social mechanics that I really liked, and that my players enjoyed.

It's very playful and lighthearted.

It did a pretty good job at encouraging the players to be fantastic heroes, but also high school students with jobs and extracurricular activities and relationships to maintain. I dig that "slice of life" kind of writing.

## What I Didn't Like ##

The pacing gets really off towards the end. Year 4 is basically "drop out of school to fight the big bad guy." Kind of like how the last Harry Potter book was all camping.

It also got a little formulaic. Each trimester of each school year followed the same outline: 1) Wacky social encounter, 2) Combat!, 3) Exams. Which worked okay, I guess. But you always kind of knew what was happening.

I also don't feel like my players were ever really in any real physical danger. If you're running this, you'll need to spice up your encounters quite a bit.

## Who I'd Recommend It To ##

If you are somebody who complains about how unbalanced the "Three Pillars" of D&D are (Combat, Social, Exploration), then you should play this module for a spotlight on Social, with some good combat and exploration to boot.