Land of LISP

Learn to Program in LISP, One Game at a Time!

504 pages

English language

Published March 25, 2010 by No Starch Press, Incorporated.

ISBN:
978-1-59327-200-5
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Goodreads:
6905041

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5 stars (1 review)

Lisp is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. Land of Lisp brings the language into the real world, teaching Lisp by showing readers how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as data types, recursion, input/output, object-oriented programming, and macros. And thanks to the power of Lisp, the code is short. Rather than bogging things down with reference information that is easily found online, Land of Lisp focuses on using Lisp for real programming. The book is filled with the author Conrad Barski's famous Lisp cartoons, featuring the Lisp alien and other zany characters. Synopsis LISP is a uniquely powerful programming language that, despite its academic reputation, is actually very practical. "Land of LISP" brings the language into the …

3 editions

Subjects

  • Lisp (computer program language)